(*) Realisticistic and authenticStartSettings.xml added for those who use the more realistic mod
(*) Field prices lowered by half the original value
(*) Changed field sizes from acres to hectares
(*) Removed many hedges from around roads and fields
(*) Added textures for grass, corn and soybean
(*) To increase game difficulty, you now start off with no fields
(*) Starting equipement changed and many things removed to increase game difficulty
(*) Modified some terrain to help fill in area’s that had lots of tree’s
(*) Removed over 200 of the default tree’s which in turn should reduce the hit on system requirements for the map to load
(*) Replaced some hedging with fencing
(*) Replaced road barriers near Bakery with fencing (these 2 sections of fencing do have collision detectors)
(*) Silo near large garage moved over to make use of the pass which was ugly
(*) Lowered yield for all crops to make game harder
(*) Added road to rear of farm
(*) Removed some dirt roads and painted tree’s there to break up the fields more
(*) Reduced the size of the shovel trigger for the chickens because people was getting stuck on it
(*) Built up fields 11 and 12 so that they are banked fields
(*) Moved grain ramp in farm to rear enterance of farm for course play reasons
(*) Increased the size of field 14, price and hectres updated
(*) Changed the way the dirt road went around field 14
(*) Implemented soil mod for added realism
(*) Purchasable grass, straw, silage and manure added at garden centre
(*) Loading ramps added at garden centre and near Manure storage shed at farm
(*) Forest mod implemented
(*) All default tree’s replaced with tree’s from forest mod
(*) Mountain chipped away to make room for forestry mod buildings
(*) Removed all forest mod tree’s from around the main roads
(*) Removed sheds down by manure storage shed and moved all starting equipment to large shed in farm
(*) Forestry mod buildings added to vehicles file
(*) Mixing station and chicken coop added to vehicles file
(*) Storage for both logs and wood chip buildings from forestry mod added to vehicles file
(*) Added straw mod
(*) PDA updated
(*) Map start screen discription fixed
(*) Fixed cow manure pile trigger
(*) Fixed missing Soybean and Rye distance diffuse files
(*) Fixed pig prices for more realistic script because prices was very low
(*) Fixed yields for all crops (lower yields means having to buy and work more fields)
(*) Fixed manure and straw prices (was far to high)
(*) Grass can now be sold at the BGA
(*) Tree entries in defaultVehicles.xml
Authors: Giants, LS-UK, Katsuo, Xentro, BG IVAN, WBF-contracting1, NI Modding, Farmi, modelleicher, TwistedGA, nlinetec, tim, sandgroper, MultiMikie123, Marhu, GhillieSniper, Prlek Modding, Tessmann85, Neurotek, Decker and other
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