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Holzhausen Forestry Agriculture v 1.2

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Holzhausen-Forestry-Agriculture-v-1.2-1 Holzhausen-Forestry-Agriculture-v-1.2-2 Holzhausen-Forestry-Agriculture-v-1.2-3

(*) 2 Sectors: agriculture and forestry
(*) Main courtyard with machine shops, grain warehouses, dairy cattle, silage clamps
(*) Depot for the forestry technology
(*) Sawmill
(*) Many outlets for cereals, root crops, eggs
(*) Approx 115 ha of arable and meadow area, 20 ha forest land for forestry
(*) 3 forest land for forestry work
(*) Biogas plant
(*) Village with a Edeka and the dealer
(*) Vehicular and pedestrian traffic
(*) Cows, chickens
(*) Added sky textures. These are loaded with the map and replaced the original
(*) Without Wither
(*) Several small Easter eggs, which are to be discovered
(*) Forstmod ready
(*) Many purchasable items
(*) Watermod
(*) Map Super Silo Trigger
(*) Slurry manure and Kalk mod
(*) Bunker silo Hud compatible
(*) If there is continuous rain caused puddles, the water level rises in the pond and in the drainage channels
(*) Lighting in halls and shelters on and off
(*) Alternatively Tipping ready
(*) Map Door Trigger
(*) Past rides Green manure Mod
(*) Fruits: wheat, barley, canola, corn, potatoes, sugarbeet, clover, alfalfa

New in 1.2 version:
(*) Added Chopper Straw
(*) Added soil Mod,
(*) Adapted Foliage textures,
(*) Growth stages reduced (Soil Mod playability)
(*) Herbicide Mod completely removed

Authors: Giants, Niggels, Eifok, Eribus, Vertexdezign (Katsuo, Vanilleeis, John Deere 6930, Xentro), BM-Modding, rafftnix, fruktor, Bluebaby210, Destperados93, JauchenPaule and others

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